Go for quantity first
Aim for a high number of ideas; the best ones tend to come later in the list.
Why it works
Your first ideas are the most obvious and accessible; the original ones live further down, after the easy defaults are exhausted. Pushing for sheer quantity forces you past the obvious into the novel region, which is why a quota outperforms a vague “think of some ideas.” Volume is the path to originality, not a substitute for it.
How to do it
- Set a specific, ambitious quota (e.g. 30 ideas, not “a few”).
- Keep going past the point where it feels like you’re out of ideas — that’s where novelty starts.
- Count quantity as the goal of this phase; quality is the next phase’s job.
Evidence
Supported by the “equal-odds” style observation that quantity of output predicts the number of high-quality ideas, and by findings that originality tends to rise later in an idea sequence. Reported as a general pattern. (observational)
Quantity raises the odds of a good idea but doesn’t manufacture quality from nothing; without varied inputs, more ideas can just mean more of the same.
Common mistake
Stopping at the first “good enough” idea, which is almost always one of the obvious early ones rather than the more original later ones.
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More practices for Divergent Thinking: Generating Many Ideas
- Defer judgment during generation
Generate ideas with no criticism, then evaluate in a separate pass.
- Brainwrite instead of group brainstorm
Have people generate ideas silently and individually first, then pool and build.
- Use SCAMPER and other prompts to vary ideas
Apply structured prompts (substitute, combine, adapt, modify, etc.) to push ideas in new directions.
- Balance divergent with convergent thinking
Treat creativity as two phases — open up to generate, then close down to select.
- Cross-pollinate from distant domains
Pull ideas and analogies from fields unrelated to your problem.