Deliberately generate bad ideas first
Start with the worst ideas you can think of — bad ideas are faster to generate and reveal hidden assumptions.
Why it works
The fear of producing a bad idea is a primary inhibitor of creative output. Deliberately generating bad ideas defuses that fear by making bad ideas the explicit goal — there is nothing to protect. Paradoxically, bad ideas also surface the assumptions underlying the problem: the reasons they’re bad often illuminate what a good idea would need to do.
How to do it
- Open a session by asking: "What is the worst possible solution to this problem?" Generate freely.
- Review the bad ideas for implicit constraints — what did you avoid and why?
- Use the constraints list as a prompt for the serious generation phase that follows.
Evidence
The "bad ideas first" tactic is a practitioner heuristic used in design sprints and improv; it operationalizes psychological safety by making failure the explicit objective. Formal study is sparse but the logic maps onto well-supported findings about evaluation apprehension suppressing creative output. (anecdotal)
Practitioner consensus rather than controlled study; effects likely depend on how safely group or solo context feels.
Common mistake
Generating bad ideas that are merely "mediocre" — genuine bad-idea generation means ideas that are actively embarrassing, expensive, or offensive. Half-heartedness defeats the purpose.
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More practices for Quantity Over Quality: How More Drafts Produce Better Work
- Set a volume quota before judging
Commit to a minimum number of drafts or ideas before allowing yourself to evaluate any.
- Timed drafting sprints
Write for a fixed, short window — speed forces your inner editor offline.
- Kill your darlings deliberately
Identify the idea you’re most attached to, then set it aside first.
- Prototype to think, not to finish
Build or sketch something rough specifically to learn what you actually want.
- Separate divergence from convergence sessions
Keep idea generation and idea selection in separate sittings — never mix the modes.
- Steal, steal, then remix
Collect the best examples you can find, then combine and mutate them into something new.
Related concepts
- Divergent Thinking: Generating Many Ideas
Generating quantity, separating ideation from judgment, and why group brainstorming disappoints
- Why Constraints Boost Creativity
The inverted-U of limitation, the mechanism, and how to set constraints that help
- The Artist’s Way, Made Practical
Morning pages, artist dates, and unblocking creativity — with an honest read on the evidence