Coaching practices for Creative Fluency Deeper Ideas
Describe almost anything you are working through and IX Coach finds the practices whose real-world fit is closest. For Creative Fluency Deeper Ideas, these are the strongest matches in the current practice library.
Does this sound like the set of challenges you might be facing?
- I come up with three or four decent ideas and then just stop, satisfied, like that’s the whole pool
- In our brainstorms someone floats something and the instinct in the room
- I grab the first decent idea that shows up and run with it, because it seems good enough and I’m impatient
- My ideas always seem to land in the shower or on a walk, but I’ve started cramming a podcast into every one of those moments
- My inner critic shoots down every idea the second it forms, so nothing ever gets out
Practices that may help
- Go for quantity over quality
Set a raw count target — the goal is many ideas, not good ones.
Osborn’s Brainstorming Rules, Made Practical - Build on others’ ideas with "Yes, and…"
Make every idea in a group session a platform to build from, not a proposal to assess.
Creative Confidence, Made Practical - Quantity first: generate the most ideas possible before evaluating any
The best way to have a good idea is to have many ideas — originality rises with volume, so generate recklessly before selecting.
The Beginner’s Mind in Creative Practice - Use low-demand movement as incubation time
Walking, showering, or doing dishes — rhythmic, low-demand activities free up associative thinking.
The Three Bs of Creativity: Bed, Bath, and Bus - Work at a dramatically different speed
Do the stuck task ten times faster or ten times slower — the speed change changes the output.
Oblique Strategies, Made Practical - Package unfamiliar content in familiar formats
Present genuinely new ideas inside structures your audience already recognizes — format familiarity lowers resistance to content novelty.
The Mere Exposure Effect, Made Practical - Capture ideas the moment they surface
Incubation insights are fragile — they must be captured within seconds or they’re gone.
The Three Bs of Creativity: Bed, Bath, and Bus - Maximize quantity of ideas before evaluating
Set an explicit quantity target — generate at least 20 ideas before reviewing any of them.
The Medici Effect: Innovation at the Intersection - The obvious veto: reject the first three ideas before keeping any
Force yourself to generate more by vetoing the first plausible ideas — they are almost always the most obvious ones.
Deliberate Constraints, Made Practical - Build a liquid network: expose yourself to people at the edge of different fields
Seek out conversations and environments where ideas from adjacent fields are in the air — most good ideas are collisions, not inventions.
The Adjacent Possible, Made Practical
Related concerns
- Creative Fluency
Do the stuck task ten times faster or ten times slower — the speed change changes the output.
Work at a dramatically different speed
- Steven Johnson Where Good Ideas Come From
Seek out conversations and environments where ideas from adjacent fields are in the air — most good ideas are collisions, not inventions.
Build a liquid network: expose yourself to people at the edge of different fields
- Where Do Ideas Come From
Pull ideas and analogies from fields unrelated to your problem.
Cross-pollinate from distant domains
- Generative Fluency Original Ideas
Force yourself to generate more by vetoing the first plausible ideas — they are almost always the most obvious ones.
The obvious veto: reject the first three ideas before keeping any
- Why Do Ideas Come When You Stop Trying
Set an explicit quantity target — generate at least 20 ideas before reviewing any of them.
Maximize quantity of ideas before evaluating
- How To Generate More Ideas
Aim for a high number of ideas; the best ones tend to come later in the list.
Go for quantity first
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