Coaching practices for Generative Fluency Original Ideas
Describe almost anything you are working through and IX Coach finds the practices whose real-world fit is closest. For Generative Fluency Original Ideas, these are the strongest matches in the current practice library.
Does this sound like the set of challenges you might be facing?
- The first decent idea shows up and I grab it and call it done
- I grab the first decent idea that shows up and run with it, because it seems good enough and I’m impatient
- I come up with three or four decent ideas and then just stop, satisfied, like that’s the whole pool
- I sit down expecting something original to just arrive out of nowhere, and when the blank page stays blank I decide I’m not creative
- The second an idea pops up I’ve already told myself why it won’t work, so it dies before I’ve even finished thinking it
Practices that may help
- The obvious veto: reject the first three ideas before keeping any
Force yourself to generate more by vetoing the first plausible ideas — they are almost always the most obvious ones.
Deliberate Constraints, Made Practical - Quantity first: generate the most ideas possible before evaluating any
The best way to have a good idea is to have many ideas — originality rises with volume, so generate recklessly before selecting.
The Beginner’s Mind in Creative Practice - Go for quantity over quality
Set a raw count target — the goal is many ideas, not good ones.
Osborn’s Brainstorming Rules, Made Practical - Steal, steal, then remix
Collect the best examples you can find, then combine and mutate them into something new.
Quantity Over Quality: How More Drafts Produce Better Work - Defer judgment during generation
Generate ideas with no criticism, then evaluate in a separate pass.
Divergent Thinking: Generating Many Ideas - Go for quantity first
Aim for a high number of ideas; the best ones tend to come later in the list.
Divergent Thinking: Generating Many Ideas - Maximize quantity of ideas before evaluating
Set an explicit quantity target — generate at least 20 ideas before reviewing any of them.
The Medici Effect: Innovation at the Intersection - Use SCAMPER and other prompts to vary ideas
Apply structured prompts (substitute, combine, adapt, modify, etc.) to push ideas in new directions.
Divergent Thinking: Generating Many Ideas - Build on others’ ideas with "Yes, and…"
Make every idea in a group session a platform to build from, not a proposal to assess.
Creative Confidence, Made Practical - Treat creativity as combination
Make new work by joining two existing things that haven’t been joined before.
Steal Like an Artist, in Practice
Related concerns
- How To Generate Original Ideas
Set an explicit quantity target — generate at least 20 ideas before reviewing any of them.
Maximize quantity of ideas before evaluating
- How To Have More Ideas
Aim for a high number of ideas; the best ones tend to come later in the list.
Go for quantity first
- How To Generate More Ideas
Aim for a high number of ideas; the best ones tend to come later in the list.
- How To Generate Ideas
Aim for a high number of ideas; the best ones tend to come later in the list.
- How To Vary Ideas
Aim for a high number of ideas; the best ones tend to come later in the list.
- Idea Quantity Originality
Set an explicit quantity target — generate at least 20 ideas before reviewing any of them.
Describe your situation in your own words to search the complete practice library.