Coaching practices for No Bad Ideas

Describe almost anything you are working through and IX Coach finds the practices whose real-world fit is closest. For No Bad Ideas, these are the strongest matches in the current practice library.

Does this sound like the set of challenges you might be facing?

  • I freeze at the start because every idea has to be a winner before I’ll even write it down, and the pressure to be brilliant from the first word leaves me staring at nothing, too scared of being dumb to begin.
  • I come up with three or four decent ideas and then just stop, satisfied, like that’s the whole pool
  • The second an idea pops up I’ve already told myself why it won’t work, so it dies before I’ve even finished thinking it
  • I come up with three or four obvious options, one of them seems fine, and I just grab it
  • The first decent idea shows up and I grab it and call it done

Practices that may help

  1. Deliberately generate bad ideas first
    Start with the worst ideas you can think of — bad ideas are faster to generate and reveal hidden assumptions.
    Quantity Over Quality: How More Drafts Produce Better Work
  2. Go for quantity over quality
    Set a raw count target — the goal is many ideas, not good ones.
    Osborn’s Brainstorming Rules, Made Practical
  3. Defer judgment during generation
    Generate ideas with no criticism, then evaluate in a separate pass.
    Divergent Thinking: Generating Many Ideas
  4. Go for quantity first
    Aim for a high number of ideas; the best ones tend to come later in the list.
    Divergent Thinking: Generating Many Ideas
  5. The obvious veto: reject the first three ideas before keeping any
    Force yourself to generate more by vetoing the first plausible ideas — they are almost always the most obvious ones.
    Deliberate Constraints, Made Practical
  6. Collect everything that resonates — without editing
    Build a practice of gathering ideas, images, sounds, and fragments without evaluating whether they are "good enough."
    The Creative Act: Rick Rubin’s Approach to Making
  7. Welcome wild and outrageous ideas
    Explicitly invite the absurd — it’s easier to tame a wild idea than to enliven a dull one.
    Osborn’s Brainstorming Rules, Made Practical
  8. Harvest and cluster ideas after the session
    The generation phase is worthless without a systematic harvest: sort, name, and prioritize the output.
    Osborn’s Brainstorming Rules, Made Practical
  9. Defer judgment during ideation
    Separate generating ideas from evaluating them — criticism comes later, never during.
    Osborn’s Brainstorming Rules, Made Practical
  10. Set a volume quota before judging
    Commit to a minimum number of drafts or ideas before allowing yourself to evaluate any.
    Quantity Over Quality: How More Drafts Produce Better Work

Related concerns

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